About Castle Top Mountain Climber
The fun design of the Castle Top Mountain Climber creates an internal enclosure for playhouse and fort play. The bottom bars also double as bench seats for when kids need a quick break from hours of climbing play. It features two climbing rock walls which will allow your little one to pretend they are climbing the Rocky Mountains or exploring Mount Everest in order to locate the enemy’s fortress and a giant slide for a quick escape to avoid being captured. The guard rails double as crawl-through bars on top for “king of the mountain” play. The bottom bar lets kid use their imaginations for a fun game of “hot lava”.
Technical Details
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From the manufacturer
Time to Climb!
Two rockwall-like climbing walls will challenge even the biggest climbers!
King Of The Mountain!
Guard rails double as crawl-thru bars on top for “king of the mountain” play
Hot Lava
Bottom bar let kids use their imaginations for a fun game of “hot lava” and also double as bench seats for when kids need a quick break from climbing play.
Fun For Everyone
Fun design creates an internal enclosure for playhouse and fort play
Language + Social Skills
Role playing requires kids to engage in story telling as they make up scenarios, and communicate with others what role they are playing. Any new toy also expands a child’s vocabulary – learning new verbs like “push” and “shop”, or nouns like “basket” and “cart”.
Physical + Motor Skills
Pretend play is great for motor skill development as kids use small accessories just like mom and dad do. Gripping a handle, grabbing a toy and then dropping it help develop hand-eye coordination and physical dexterity.
Critical Thinking
Running into problems while playing, like an item that won’t fit into a basket or a blocked path, allows children to think through problems and craft solutions on their own.
Creativity + Role Play
When kids pretend play, they engage in storytelling, which allows them to exercise their brain and train it to think creatively. They will learn to think for themselves and make decisions that impact the story they create.
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